Let's say we just "matched" a great corner shot of the local bank and are satisfied with the geometry and texturing of the building. Well, almost satisfied -- there are those pesky trees and bushes on every face. Two new tools, Make Unique Texture and Edit Texture will make editing out the trees quick and easy.
First, we'll point SketchUp towards an image editor. In this example, we'll use Photoshop, but any editor will do. Another option is GimPhoto, a free, open source software download.
- Window > Preferences > Applications
- Choose the image editor of your choice.
- Select the face.
- Right-click and choose Make Texture Unique.
- Select the face.
- Right-click and hover over Texture.
- On the pop-out menu, select Edit Texture Image.
- The cropped texture will open in the image editor. Make your edits and save; the edited texture will update in SketchUp.
And voila! A clean, professional looking model.
If you want to submit a model to the 3D Buildings layer in Google Earth, we recommend removing any obstructions such as trees, people, and cars. While edited textures are not an explicit section of our Acceptance Criteria, it's certainly something we keep in mind when comparing two models of the same building.
Now that you know how to make models with obstruction-free textures, it's no surprise you're aching to start modeling. Check out the Help Model a City collections on the Google 3D Warehouse - with 15 different collections and almost 300 buildings ready to be modeled, there are buildings for modelers of every ability level. Each model file contains imported terrain, a sign post marking the intended building, and a description where you'll find a link to a Picasa Web Album with all of the photos you'll need.
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